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/* ResetServer_globals.h */ /* Libraries */ struct GfxBase *GfxBase = NULL; struct DosLibrary *DosBase = NULL; struct IntuitionBase *IntuitionBase = NULL; struct Library *DiskFontBase = NULL; struct Library *IconBase = NULL; struct Library *GadToolsBase = NULL; struct Library *ImageBase = NULL; struct ClassLibrary *TabBase= NULL; /* Screen and Window */ struct Screen *Screen=NULL; struct Window *APP_Window=NULL; STRPTR PubScreenName=NULL; STRPTR APP_TitleWindow="Reset.server emulator (c) 1997 Paweî Marciniak <pmarciniak@lodz.home.pl>"; APTR VisualInfo = NULL; ULONG IClass; UWORD Code, Qualifier; struct Gadget *IObject; /* Font */ struct TextAttr *Font, ScreenFont; struct TextFont *APP_Font; WORD FontX=NULL; WORD FontY=NULL; UWORD OffX, OffY; /* MSG */ STRPTR MSG_GAD_WARNING="_Send ResetWarning"; STRPTR MSG_GAD_HEADER="Header"; STRPTR MSG_GAD_PNAME="Program names"; STRPTR MSG_GAD_HIST="History"; STRPTR MSG_GAD_PATH="Path and filename"; STRPTR MSG_GAD_PRTDEV="Device name"; STRPTR MSG_GAD_PRTUNIT="Device unit"; STRPTR MSG_GAD_SAVE="_Save"; STRPTR MSG_GAD_USE="_Use"; STRPTR MSG_GAD_UNDO="Un_Do"; STRPTR MSG_TXT_PATH="RAM:HistoryList.rse"; STRPTR MSG_TXT_HEADER="***History List***\n"; STRPTR MSG_TXT_ABOUT="1bResetServer Emulator\n\nThis is ResetServer emulator\nIdea and programing\nbPaweî Marciniak <pmarciniak@lodz.home.pl>\n\nResetServer Emulator © 1997-1998 Paweî Marciniak\nThis program uses image.library\nImage.library © Paweî Marciniak. All rights reserved\nThis is Freeware program, for more details see doc"; STRPTR MSG_TXT_AUTOR="1bAutor\nPaweî Marciniak\nbAdress\nStaffa 44B/7 st. 95-100 Zgierz POLAND\nbTelephon\n+48-42-7167260\nbe-mail\npmarciniak@lodz.home.pl"; STRPTR MSG_TXT_ADDPORT="%s add port 0x%LX"; STRPTR MSG_TXT_REMPORT="%s rem port 0x%LX"; STRPTR MSG_TXT_DONE="%s port 0x%lx done"; STRPTR MSG_TXT_PRTDEV="printer.device"; STRPTR MSG_TXT_FILEPREF="History file preferences"; STRPTR MSG_TXT_PRTPREF="Printer device preferences"; /* Requesters */ STRPTR MSG_REQ_INFO_TITLE="About"; STRPTR MSG_REQ_INFO_TEXT="This is ResetServerEmulator 1.0\nResetServer and ResetServerEmu\nCopyright 1997 Paweî Marciniak\n<pmarciniak@lodz.home.pl>\nAll rights reserved\nThis program is Freeware"; STRPTR MSG_REQ_INFO_BUTTON="OK"; STRPTR MSG_REQ_QUIT_TITLE="Quit?"; STRPTR MSG_REQ_QUIT_TEXT="Are you sure to quit?"; STRPTR MSG_REQ_QUIT_BUTTON="Yes|No"; STRPTR MSG_REQ_ERR_TITLE="Warning"; STRPTR MSG_REQ_ERR_WRITE="Couldn't write History List to:\n%s"; STRPTR MSG_REQ_ERR_PRINT="Couldn't print History List"; STRPTR MSG_REQ_ERR_BUTTON="OK"; /*Gadget */ struct Gadget *APP_GList, *APP_GList2; struct Gadget *g; struct NewGadget ng; struct Gadget *gad_button, *gad_text, *gad_pname, *gad_hist, *gad_tab; struct Gadget *gad_path, *gad_header, *gad_prtdev, *gad_prtunit, *gad_save, *gad_use, *gad_undo; #define GD_WARNING 1 #define GD_TEXT 2 #define GD_LVIEW 3 #define GD_HIST 4 #define GD_TAB 5 #define GD_PATH 101 #define GD_HEADER 102 #define GD_SAVE 103 #define GD_USE 104 #define GD_UNDO 105 #define GD_PRTDEV 106 #define GD_PRTUNIT 107 TabLabel labels[] = { {"Emulator", -1, -1, -1, -1, NULL}, {"Prefs", -1, -1, -1, -1, NULL}, {"Autor", -1, -1, -1, -1, NULL}, {"About program", -1, -1, -1, -1, NULL}, NULL }; /* Menu definitions */ #define TITLE_PROJECT 0 #define MENU_ABOUT 0 #define MENU_QUIT 2 #define TITLE_EDIT 1 #define MENU_SAVEHIST 0 #define MENU_CLEARHIST 1 #define MENU_PRINT 2 #define TITLE_HELP 2 #define MENU_HELP 0 static struct NewMenu mbld[] = { {NM_TITLE,"Project", 0 ,0,0,0}, { NM_ITEM,"About","?",0,0,0}, { NM_ITEM,NM_BARLABEL, 0 ,0,0,0}, { NM_ITEM,"Quit","Q",0,0,0}, {NM_TITLE,"Edit", 0 ,0,0,0}, { NM_ITEM,"Save History","S",0,0,0}, { NM_ITEM,"Clear History","C",0,0,0}, { NM_ITEM,"Print History","P",0,0,0}, {NM_TITLE,"Help", 0 ,0,0,0}, { NM_ITEM,"Please help me!","Help",NM_COMMANDSTRING | NM_ITEMDISABLED,0,0}, { NM_END,0,0,0,0,0} }; struct Menu *MenuStrip; /* Prototypes */ int SetupScreen( void ); void CloseDownScreen( void ); int OpenDisplay( WORD, WORD ); void CloseDisplay(void ); UWORD ComputeX( UWORD ); UWORD ComputeY( UWORD ); void ComputeFont( void ); LONG OpenLibraries( void ); void CloseLibraries( void ); int OpenFonts( void ); void CloseFonts( void );